45° is a myth
Launch from a 2 m platform at 30 m/s and the true max-range angle is closer to 41°. Add drag and elite javelin throwers push even lower (≈36°) to keep their spears flying farther.
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This calculator models ideal projectile motion: a point mass launched with speed v0 at angle θ from height h0, under constant gravitational acceleration g and no air resistance. The horizontal and vertical motions are independent: horizontal speed stays constant while vertical speed changes linearly with time due to gravity.
Real trajectories in air are shorter and lower due to drag; this ideal model matches most classroom exercises.
Projectile motion describes the path of an object launched with an initial speed and angle under a constant downward acceleration due to gravity. In the idealized classroom model, we ignore air resistance, treat the projectile as a point mass, and assume a flat landing surface at the chosen reference level. Under these assumptions, the horizontal and vertical motions are independent: horizontal velocity stays constant while vertical velocity changes linearly with time.
Suppose a ball is launched at v0 = 20 m/s, θ = 45°, from ground level on Earth (g = 9.80665 m/s²). Components: vx=14.142 m/s, vy=14.142 m/s. Time to apex: tapex ≈ 1.44 s. Maximum height: hmax ≈ 10.2 m. Time of flight: tflight ≈ 2.88 s. Range: R ≈ 40.8 m. Your tool reproduces these numbers instantly and also plots the trajectory for intuition.
Launch from a 2 m platform at 30 m/s and the true max-range angle is closer to 41°. Add drag and elite javelin throwers push even lower (≈36°) to keep their spears flying farther.
The same 50 m/s 45° swing that sends a ball ~255 m on Earth would soar about 1.5 km on the Moon and linger aloft for 12 seconds thanks to 1/6 g.
To lob a pumpkin 1.2 km (record-setting air cannons do!), you’d need roughly 108 m/s muzzle speed at 45°—that’s 390 km/h and nearly 16 seconds of hang time in ideal vacuum math.
A 2 m-tall shooter releasing at 52° with about 7.3 m/s launch speed gets a 0.6 s rise to a 3.8 m apex—perfect for clearing the rim and dropping nearly straight through.
Hitting the 300-level (≈50 m away) from a 1.5 m stage takes only 22 m/s at 55° in this ideal model, but that’s still a 79 km/h “fastball” with almost 4 seconds of airtime.