Naked single
Eight digits are excluded by the row, column, or box. Candidate 6 is the exact resulting move.
Puzzle quality: Starlight’s Logic Grade pipeline checks each curated source grid for exactly one solution, then rates it by the hardest required logical technique rather than clue count. Offered puzzles are solvable without guessing. Sudoku entries and progress stay in this browser.
Sudoku is a logic puzzle, not an arithmetic problem—no mathematical formula is needed. Fill the grid using three rules:
Select a cell, then use the keypad or keys 1–9. Turn on Notes for candidates; Erase or Backspace clears. Orange underlining marks duplicate conflicts, while red marks a digit that differs from the unique solution. Immediate checking is optional; Check Board is always available. Mistakes are unlimited.
Keyboard: arrows move one roving focus; N toggles notes, P pauses, and Ctrl/⌘+Z / Ctrl/⌘+Y undo and redo.
Easy puzzles use singles. Medium adds hidden singles. Hard adds locked candidates and pairs. Expert puzzles require techniques beyond that set. Every puzzle is checked for one solution.
Rules and strategy reviewed 15 July 2026 by the Starlight Robotics tools development team.
Begin by scanning rows, columns, and boxes for cells with one candidate. Refresh candidate notes after each placement. If stuck, look for a digit that has only one possible position in a unit before moving to eliminations.
A naked single is a cell with one candidate. A hidden single is a digit with only one available cell in a row, column, or box. Re-scan after every move, remove stale notes, and use the explanatory Hint control for a logical next step.
Naked pairs lock two candidates into two cells, allowing those digits to be removed elsewhere in the unit. Box-line interactions eliminate a candidate outside a box when every occurrence inside that box lies on one row or column. Expert grids may also use triples, X-Wings, or chains.
Eight digits are excluded by the row, column, or box. Candidate 6 is the exact resulting move.
In this box, 6 appears as a candidate only in the last cell, so the other candidate 9 is eliminated and 6 is placed.
The pair {2,7} owns the first two cells. Eliminate 2 and 7 from the other cells; the third cell becomes 5.
All 4s in the box lie on its middle row. Eliminate 4 from that row outside the box; the next single can then emerge.
Yes. Every puzzle and game control is free to use.
No. The game runs in a web browser without an account or installation.
Yes. The active puzzle, entries, notes, elapsed time, mistakes, difficulty, and settings are saved in this browser using local storage.
Turn on Notes, then choose digits to add or remove small candidate marks. Auto Notes fills every currently legal candidate.
Hints first explain a naked single or hidden single. If neither is available, the game clearly identifies a correct cell and digit as a reveal.
A mistake is counted when immediate checking identifies a wrong final digit, or when Check Board finds a wrong digit not counted before. Mistakes are unlimited.
Yes. Every source puzzle is checked by a two-solution solver and only puzzles with exactly one solution are offered.
Difficulty is based on the hardest logical technique the grader needs, including singles, hidden singles, locked candidates, and pairs—not simply the number of clues.
Yes. Pause stops the timer and hides the board; Restart returns the current puzzle to its original clues after confirmation.
Yes. The board and keypad are responsive. Keyboard players can use arrow keys, digits, Backspace, N for notes, P to pause, and Ctrl or Command plus Z or Y for undo and redo.