Exterior angles never change
Walk around any simple polygon and turn the same way each corner: those signed exterior angles always sum to ±360°—no matter how many sides.
Regular: enter n (≥3). • Coordinates: click to add points, drag to adjust, or paste x,y pairs below.
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Formats: “x,y” or “x y” per line. Scientific notation OK.
Regular mode: with n sides, each interior angle is \((n-2)\cdot 180^\circ/n\); each exterior angle is \(360^\circ/n\). The interior sum is \((n-2)\cdot 180^\circ\), exterior sum is \(360^\circ\).
Coordinates mode: for vertices ordered around the boundary, the interior angle at vertex \(i\) is computed from adjacent edge vectors. Reflex (concave) angles are correctly identified using the polygon’s orientation (from the signed area). Signed exterior (turning) angles are reported as \(180^\circ-\text{interior}\) and sum to \(\pm 360^\circ\) for simple polygons.
Self-intersection triggers a warning since “interior” can be ambiguous.
Walk around any simple polygon and turn the same way each corner: those signed exterior angles always sum to ±360°—no matter how many sides.
The interior sum formula \((n-2)\cdot180°\) comes from chopping any polygon into n−2 triangles. Triangles are the angle building blocks.
To tile the plane with one regular polygon, its interior angle must divide \(360°\). Only 3, 4, or 6 sides qualify—why hexagons get the spotlight.
A concave vertex has interior > 180°; the turning (exterior) angle goes negative there. One reflex corner can swing the orientation total.
In a regular polygon, every interior angle creeps toward 180° as sides grow. At 1,000 sides you’re within 0.18° of a perfect circle.
Yes. Use Auto-order for a quick radial sort if you pasted scattered points; for complex shapes, adjust manually.
Those are reflex angles at concave vertices. The tool identifies them using orientation and cross products.
They’re the turning angles (\(180^\circ - \theta_i\)) with sign from orientation; their sum is \(+360^\circ\) (counterclockwise) or \(-360^\circ\) (clockwise).
Yes. Everything runs locally; nothing is uploaded.